![]() ![]() Its skills also deal Physical Damage, which Warfare boosts, and some rely on Strength, so it'll become more powerful at the same time as your Strength-based weapons. Buff Necromancers get the job done.Īnother good pairing, Polymorph, includes several abilities that require you to get in close, as well as one that regenerates physical armor, so it works well with strong sword and shield characters. Plus, tanky Necromancers can use Shackles of Pain to deal all damage they take to a target, and Last Rites to sacrifice themselves by taking damage to resurrect a target character. The morbid arts also include healing abilities and a physical armor buff. Necromancer abilities deal Physical Damage, making Warfare immediately useful. The Inquisitor preset pairs Warfare with Necromancer. If you want to avoid splitting your attribute points between Strength and Intelligence, use a water staff. The abilities Cleanse Wounds and Mass Cleanse Wounds, which restore vitality and remove many negative statuses, require points in both Warfare and Hydrosophist. ![]() You'll also be able to heal vitality, and freeze enemies for crowd control. With Warfare and Hydrosophist, you can focus on equipping physical armor, and use water spells to buff your magic armor when needed. ![]() If you want to whack things in the head, but also use magic, Warfare pairs fine with any other ability-hence why it's included in four class presets.įor a warrior-healer Paladin type, Hydrosophist is a good pairing. Pairs well with: Hydrosophist, Necromancer, Polymorph, weapon abilities ![]()
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